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ClassVR · Standalone VR & AR Hardware

ClassVR Headset

✓ Authorized ClassVR Reseller — Oman

ClassVR's premium virtual and augmented reality headsets offer everything schools need to make VR a reality in the classroom. The world's most awarded classroom VR solution — now in three current models: Xcelerate, Xplorer and Standard. Supplied, configured and supported across Oman by Kays IT.

Trusted by schools across Oman

VR

Standalone Device

A fully integrated, classroom-ready headset — no phone, PC or external sensors required.

AR

Front AR Camera

Front-facing camera and ARCube support bring 3D manipulatives into students' hands.

🔋

4hr+ Battery

Internal lithium polymer battery delivers a minimum of around four hours of continuous classroom use.

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Sets of 4, 8 & 30

Supplied in rugged charging and storage cases designed to move safely between classrooms.

Kays IT — authorized ClassVR partner in Oman · genuine hardware · official warranty · setup & teacher training

Overview

Purpose-Built VR & AR Hardware for Schools

The ClassVR headset is designed specifically for schools and can be used in several ways to achieve a fully virtual and augmented reality experience. Students can simply hold and look through the device, or use the head straps for a more comfortable, hands-free experience.

ClassVR is the world's most awarded classroom virtual and augmented reality solution and comes with everything you need to make VR a reality in your school. The headsets are available in sets of 4, 8 & 30 with safe, secure charging and storage cases designed to be as portable as possible — allowing teachers and students to easily move the headsets from one classroom to another.

  • Standalone — no additional hardware required to get started
  • Hold-and-look or hands-free with 3-way adjustable head straps
  • Wipe-clean design built for shared classroom use
  • Runs the Eduverse curriculum content library
ClassVR standalone virtual reality headset for schools, supplied in Oman by Kays IT
2026 Headset Range

Xcelerate vs Xplorer vs Standard

The three current ClassVR headsets compared — Kays IT supplies and configures all three.

SpecificationXcelerate (premium)XplorerStandard (64GB)
PositionHigh school & further educationEngaging VR for all learnersProven everyday model (formerly Premium)
ProcessorSnapdragon XR2 Gen 1 · Adreno 650Snapdragon XR1 Gen 1Octa-Core Snapdragon XR1
Memory / Storage8GB RAM / 128GB6GB RAM / 128GB4GB RAM / 64GB
DisplayDual 2.21" LCD, 1920×1920 per eye5.5" 4K LCD (3664×1920)5.5" 2560×1440 HD LCD
ExpansionUSB-C, adjustable lensesmicroSD, USB-CmicroSD, USB-C
Eduverse contentEduverse, Eduverse+, EduverseCTEEduverse, Eduverse+Eduverse, Eduverse+
ConnectivityWiFi, Bluetooth, front AR camera, audioWiFi, Bluetooth, front AR camera, audioDual-band WiFi, Bluetooth, 13MP AR camera, stereo audio

Not sure which to choose? Talk to our education team →

Full Technical Specification

ClassVR Standard Headset (64GB)

The proven everyday ClassVR headset — reliable, streamlined and efficient VR & AR for the classroom, supplied with safe and secure charging and storage options.

  • 4GB DDR RAM & 64GB Internal Storage
  • Octa-Core Qualcomm Snapdragon XR1 CPU
  • 5.5" 2560×1440 HD Fast LCD Screen
  • 802.11 a/b/g/n Dual Band WiFi 2.4/5GHz + Bluetooth 4.2
  • 13MP Auto-Focus Front-Facing Camera
  • Combination Fresnel / Aspherical Lens
  • Internal Lithium Polymer Battery — minimum 4 hours runtime in continued use
  • USB-C Charging / Input for Hand Controller
  • 3-Way Adjustable Head Mounting with Dual Rear Straps
  • Micro SD Card Slot for Storage Expansion
  • Stereo Speakers & Microphone · 3.5mm Stereo Jack Out
ClassVR storage and charging cases with headsets for schools in Oman
More Than a Headset

Storage, Charging & Curriculum Content

Every ClassVR deployment is a complete, classroom-ready package.

Effortless Storage & Charging

All storage and charging cases are designed to be easily transported between classrooms, so you can make VR available to as many students as possible and keep devices ready to use.

Curriculum-Focused Content

ClassVR comes complete with thousands of curriculum-aligned VR and AR resources in the Eduverse — pedagogically sound lesson plans and worksheets across the curriculum.

AR with ARCubes

The front-facing camera plus tactile ARCubes let students hold and rotate 3D digital models — a beating heart, artifacts or molecules — in their own hands.

Central Management

The web-based ClassVR Portal launches content to every headset at once, with ClassView monitoring and Attention Mode to refocus the class.

AI-Generated Scenes

With Eduverse+, a teacher types a prompt and a custom 360° VR scene is generated in seconds — review, refine and launch to the class.

Setup & Training

Kays IT technicians configure the headsets and Portal, and our educational team trains your teachers to use them confidently.

Why VR in the Classroom

Benefits of VR in the Classroom

Evidence shows how virtual reality can engage and extend the boundaries of your teaching.

Experience

Learning through experience can boost knowledge retention by up to 75%. Immerse students in experiences they'll never forget.

Engage

We only remember 10% of what we read, but can retain 90% of what we experience. Incorporate visual stimuli with ClassVR's experiences.

Achieve

VR can improve student attainment, improving exam results by up to 20%, with all the tools to deliver curriculum-aligned VR lessons.

Equip Your Classrooms with ClassVR Headsets

Talk to our team about headset sets of 4, 8 or 30, Eduverse content, charging cases and teacher training — sized to your school and budget.

FAQ

ClassVR Headset — Frequently Asked Questions

Common hardware questions from schools in Oman.

What are the key hardware specifications of the ClassVR headset?

The current ClassVR range spans three models. The Standard headset uses a Snapdragon XR1 processor, 4GB RAM and 64GB storage with a 5.5" 2560×1440 LCD. Xplorer steps up to 6GB RAM, 128GB and a 5.5" 4K LCD. Xcelerate is the premium model with a Snapdragon XR2 Gen 1, 8GB RAM, 128GB and dual 2.21" 1920×1920-per-eye LCDs. All include WiFi, Bluetooth, a front AR camera, built-in audio and USB-C.

Which ClassVR headset should my school choose?

Choose the Standard headset for proven everyday VR/AR across primary and secondary classrooms. Choose Xplorer for engaging, higher-resolution VR for all learners. Choose Xcelerate for high school and further education — it is the only headset compatible with EduverseCTE and its AI interview role-play. Kays IT can recommend the right model for your curriculum and budget.

How many headsets come in a ClassVR set?

ClassVR headsets are supplied in sets of 4, 8 and 30, each with a rugged, portable charging and storage case so devices are charged, secure and easy to move between classrooms.

Do ClassVR headsets need a phone or PC to work?

No. Every ClassVR headset is fully standalone and classroom-ready with embedded content and controls — no phone, PC or external sensors required. Teachers launch lessons from the web-based ClassVR Portal.

What content runs on the ClassVR headset?

ClassVR headsets run the Eduverse content library (formerly Avantis World) — 300,000+ curriculum-aligned 360° images and videos, 3D models and explorable scenes. Eduverse+ adds AI-generated VR scenes, and EduverseCTE adds career and technical education on the Xcelerate headset.

What battery life does the ClassVR headset have?

ClassVR headsets include an internal lithium polymer battery with a minimum of around 4 hours of runtime in continued classroom use, and recharge in their storage and charging case between lessons.

Where can I buy ClassVR headsets in Oman?

Kays IT is an authorized ClassVR partner in Oman, supplying genuine ClassVR headsets with official warranty, professional setup, secure on-site installation and teacher training across Muscat and all regions of Oman. Contact us at info@kaysit.com or +968 2466 7677 for a quotation.

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